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MEMORYMAN® Movie


Characters: Memoryman<sup>®</sup> Movie Poster

Michael Rose fights impending chaos, ignorance and evil through his double life as the superhero MEMORYMAN®. Amazing, violent transformations occur when Michael Rose transforms to or from MEMORYMAN®. The ground trembles and shakes, etc.

Melody, MEMORYMAN®'s love interest, inspires him to accomplish the impossible, save the world, and provide for and protect her.

Mnemosyne, the Goddess of Memory, gives Michael Rose the powers to become MEMORYMAN®.

Nyx is one of MEMORYMAN®'s arch villains and is the Titan of the Night.

Abigail Dandridge enlightens everyone to the fact that The Brain is so important that "your head is your brain so now you can see it since you can see your head but not your brain."

Paul Purpose plays his violin which sends emails to wealthy people and entities inviting them to watch the Miracle Children. These wealthy entities can find purpose in their lives through giving children the Gift of Memory, providing them the tools to be successful in life.

Lovy shows people that they can get what they want with Love not hate.

Dr. Progrowgram brings knowledge to the world by writing a program that allows everyone in underdeveloped areas of the world to receive a cell phone made of biodegradable popcorn that shows people how to read, write, acquire food, clothing and shelter, learn hygiene and solve conflict without violence, all in their native language.

The Wishmaker makes wishes come true if they are good and the wisher is worthy.

All that is known about the mysterious Silicus is the origin of his name. Silicus means "silicon-abacus," or a fancy way of saying "computer."

Voice Beautiful uses her beautiful voice to set things right in the world. She soothingly tells children's stories.

Syllabus:

MEMORYMAN® battles his own horrific memories of being locked up for 14 years in a snake-pit like orphanage as he educates everybody to the knowledge of memory and the benefits it can bring them.

MEMORYMAN® is about Michael Rose, an orphan boy, that lives in the basement of a library. He notices a glowing book on the ritual of the ancient Greek art of memory. Michael Rose reads the book and learns to do incredible feats of memory. He performs these feats of memory for people who are passing by and earns money for food. He eventually evolves into a famous and wealthy performer of memory feats. Eventually he falls from grace and, after a head injury, meets Mnemosyne, the Goddess of Memory.

Mnemosyne gives him one more chance and gives him several amazing powers. She gives him Speed from Hermes, Lightening bolts from Zeus, Courage from Athena and the power to empower others. He can run quickly, jump high (e.g., over skyscrapers) and flare out a parachute when he lands from Hermes. With his love interest, Melody, a friend from the orphanage, and a cast of characters including the nine muses which include nine of the most beautiful women in the universe that represent the nine areas of knowledge, Michael Rose fights chaos in his secret identity as MEMORYMAN®.

MEMORYMAN® gets members to invest in his phenomenal memory improvement courses. He lives in a palatial estate and rich from all over the world fawn on him. He fights evil and saves the world from environmental collapse.

Notes:

1. Central to the story of MEMORYMAN® are the origin myths and other elements of the rich and imaginative world of Greek Mythology.

2. Mnemosyne was the personification of memory in Greek mythology. She was the daughter of Gaia and Uranus and the mother of the Muses by Zeus; Zeus and Mnemosyne slept together for nine consecutive nights and thereby created the nine Muses.

3. In Greek mythology, the Muses are a sisterhood of goddesses or spirits, their number set at nine by Classical times, who embody the arts and inspire the creation process with their graces through remembered and improvised song and stage, writing, traditional music, and dance. Though the Muses, when taken together, form a complete picture of the subjects proper to poetic art, the association of specific muses with specific art forms is a later innovation. The canonical nine Muses, with their fields of patronage, are:


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